You place a curse upon a target character.
The target’s maximum Hit Points are reduced to 1, and cannot be increased through any means.
The effects of this ritual last until the end of the next event, until you choose to remove it, or until the curse is broken.
Roleplaying Effects
The target becomes terrified of physical harm and death. While they can psych themselves up in order to go out into combat, on the whole they become much more timid and fearful than they were before the curse was inflicted upon them, flinching at loud noises and shrinking back or actively running away from anything that might become a physical threat to them.