Despoil

The Cultist Cell can choose to move to a neighboring Region or remain in place.

The Cultist Cell deals 10% of its Effective Combat Strength in damage to the Economy of the Region.

Non-Dreadhorde Forces in the Region cannot regain Health from the Resupply Action until the start of the next Round of Downtime.

Regional Trait Effects:

Military Units performing the Patrol Order in the Region can intercept this Action.