Guarded Strike

You make a weapon Strike, and then gain two charges of Inspiration. Until the start of your next turn, you gain the ability to spend 1 charge of Inspiration to use either of the Shield Block or Parry abilities as a Free Action instead of a Reaction.

If you Miss or Critically Miss with your Strike, you can Stride, Step, or use the Taunting Barb action once as a Free Action.