You place a curse upon a target character.
The target is unable to craft anything using either of the Alchemist or Enchanter abilities.
The effects of this ritual last until the end of the next event, until you choose to remove it, or until the curse is broken.
Roleplaying Effects
The target loses a significant amount of manual dexterity, their fine motor skills failing them at the most inopportune moments. This can result in many annoying pratfalls, in addition to ruining their ability to craft things, such as dropping a mug, fumbling their fork when eating, or finding it impossible to tie their laces or button a garment. The curse tends to not affect the target’s combat abilities, and instead is most annoying in mundane and everyday circumstances.