The next time you Strike with this weapon before the start of your next turn, if the attack roll of the Strike exceeds your target's Fortitude DC, you push them as if you had Succeeded at a Shove attempt against them.
Passive: You can use this weapon to Shove enemies, using the weapon’s Reach and adding any Bonuses or Penalties you could apply to an attack roll with the weapon to your Athletics check for the Shove attempt.