Telekinetic Field

The target gains the power of telekinesis, allowing them to move objects and creatures with their mind, sometimes at high speed. They gain 3 new abilities:

The spell starts with 1 charge. The target of the spell can expend a charge to use 2 Actions’ worth of abilities granted by the spell with a single Major Action.

When the spell has no more charges, it ends.

Metamagics:

Empowered Spell

For each Action you use on this Metamagic, the spell begins with 1 additional charge.

Multi-Target Infusion

You can apply the spell to one additional target within range.

Reach Spell

For each Action you use on this Metamagic, the spell’s Range either doubles or increases by 30 feet, whichever is greater.

Glimpse of Fate

Your magic allows you to briefly peer at the weave of Fate. You gain a +2 Bonus per Action you use on this Metamagic to the next saving throw, attack, or skill check you make after your current turn ends but before your next turn begins.

Blink