The cost of this ritual is tripled if it is performed outside of Veilguard.
You must hold a tournament, fighting contest, or other event that tests the entrants’ skill at arms after performing this ritual and before the end of the current event. If you do, and nobody outside of the contestants dies during the event, one contestant (usually the winner, though depending on the rules you set before the match others could also be candidates) gains +5 Levels to their Enterprise for the next Round of Downtime.
The leader of this ritual must report the target(s) who gain this boon to Wheelhouse once the contest has been concluded. After a target is chosen to receive this boon, the effects of this ritual last until the end of the next Round of Downtime or another Enterprise Sorcery is placed on the target (whichever comes first).
You can overcharge this ritual; for every +8 additional Ritual Power you use when you perform the ritual, it can affect +1 additional target. Any additional targets must be chosen from amongst the competitors in the contest.
This is a Prismatic Ritual, allowing you to perform the ritual with the assistance of ritualists of a different tradition from your own. For each tradition besides your own (Arcanist, Alethian Mystic, Bakharan Mystic, Druathan Mystic, Oruunari Mystic, & Vallarian Mystic) that participates in the ritual, the bonus to the Level to the Enterprises of the target(s) of the ritual is increased by +1. The Level bonus caps out at +10, if there is an Arcanist and Mystics of all five faiths participating in the ritual.