You have learned how to harness magic, bending it to your will through mystical chants, gestures, and metaphysical symbology.
You can cast spells to heal and to harm. You gain the Mana resource, with a maximum of 2 Mana in your Mana Pool, and learn 2 Spells of your choice that are on the Arcane Spell List.
You can wield Implements in battle, using them to strike your enemies and as channels for your spellcasting.
You can perform and take part in rituals. You gain the Ritual Fatigue attribute with a value of 1. You gain the Aether Channeling attribute with a value of 1.
You master two Ritual Lists of your choice (i.e. the Astral Codex, the Druathan Vitae, the Alethian Progenia, etc.). As an Arcanist, you can never master the Celestial Codex Ritual List. You can choose to swap out one Ritual List that you have mastered during each Round of Downtime, exchanging it for another valid choice.
See the Ritual Lists page for the available lists that you can choose from.
<aside> 💡 Note: You cannot cast Spells or perform Rituals while wearing Light, Medium, or Heavy Armor. The only exception to this is the Battlemage Ability, which allows you to cast Spells while wearing Light or Medium Armor.
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