Ferukhar, God of the Wilds
The world is a constant struggle for survival; you can choose to serve Us and be the predator, or be reduced to nothing more than prey.
The Wilds are the only Truth in the world. Mortals are insects, transient beings who are worthy only for the amusement to be gained from their struggles against their inevitable death at the fangs of something stronger than them. Ferukhar represents all that is savage and terrible about nature and the natural world, all the things that mortals are absolutely right to fear might be lurking out in the woods or beneath the soil. It doesn’t want anything from mortals other than that they die, as they should, in as painful and amusing a way as possible.
Images & Symbols
- A tree festooned with bones and organs; often depicted as simply a black tree with a human heart gripped in its roots or branches
- A human skull with one or more green centipedes crawling out of its mouth, nose, or eyes
- A sunflower or daisy with a bloody maw of fangs in the center of the flower
Ferukharan Princes
- Thalachor, the Prince of Fangs, render of flesh and predator of all they survey; theirs is the will that animates and the spirit that drives so many of the hungry monsters of Ferukhar’s demesne.
- Ogluchor, the Prince of Spores, whose very presence oozes a slow and lingering death, and whose touch can turn even the most potent healing herb into a lethal poison.
- Sylmachor, the Prince of Webs, the patient horror that lurks in the dark and savors the pain and terror of the unfortunate creatures who fall into their clutches.
- Mazruchor, the Prince of Venom, whose kiss brings a death as final and inevitable as time itself, and who never tires of seeing the prey struggle as their venom slowly saps its life away.
- Zalthechor, the Prince of Eyes, whose bodies are as countless as the stars, who listens from the corners of every room and who can call down the swarm upon the enemies of the God of the Wilds.
Maaldrasil
Maaldrasil, also known as Khar-Drasil or simply the Dread Tree, is the realm of Ferukhar within the Veil, a hellish expanse of twisting wood and carnivorous plants, where every shadow is hungry and death offers no release from the agonizing venoms and fangs of the beasts and feral mortal souls who roam the darkness.