Hallow

You dedicate a space to your deity in a semi-permanent fashion. You do not have to already be on sacred ground or within a Conflux in order to cast this ritual.

You can only perform this ritual inside a tent or other structure, or within a circle of stones or stakes that has been approved by Wheelhouse. You must obtain a sign or lammie from Wheelhouse to hang on or inside the structure to inform visitors of its Hallowed state. The entire area within the tent, structure, or circle is affected by the ritual.

The area counts as holy ground, and rituals can be performed within it.

While in the area, you and your allies are immune to environmental roleplay effects.

Anyone who rests for at least 15 minutes within the area regains all of their Mana and Valor.

The area grants a faint roleplaying effect to anyone within it, with the nature of the effect depending on your deity:

The roleplay effect suppresses and replaces any other roleplay effect the target is under, with the exception of an effect created by a Blessing Of The Divine or other Curse effect, and fades immediately after someone leaves the area.

The Hallowed area lasts until it is destroyed or until the end of the event, whichever happens first.