You target one character with this ritual, who must be present for the entire performance of the ritual.
Each time the target passes through the Godscore Gate or regains resources by resting in an area of Holy Ground (whether created by the Hallow ritual or some other effect) they gain the effects of the Mage’s Warding Spell. Whenever this occurs it automatically dispels any previous application of that spell on the target.
The effects of this ritual last until the end of the event or another Personal Sorcery is placed on the target (whichever comes first).
You can overcharge this ritual; for every +18 additional Ritual Power you use when you perform the ritual, it can affect +1 additional target.