They thought they knew the land, that their tricks and lore could lead them through it and avoid its dangers. But something has changed. Their tricks no longer work, the lore of the land they once knew is wrong. The land has rejected them, and it will no longer abide their presence, no longer allow them to find the easy path across it. The sun burns, the briars tangle, the bog sucks at their feet, the mountains freeze their bones. Let them find another place to wander, for the land will tolerate them no longer.
You target one Force with this ritual. You must deliver the Curse Card for this ritual to an Envoy of the Nation which controls that Force or to a character who has been granted command of that Force for it to have an effect.
Choose one:
The effects of this ritual last until the end of the next Round of Downtime, until you remove the Curse, or until the Curse is broken, whichever comes first.
If this ritual is performed outside of Veilguard, its required Ritual Power is quadrupled.