You target one Enterprise with this ritual; the Curse Card must be delivered to the Enterprise’s owner for the ritual to take effect.
This ritual can only target a Farm or Herb Garden.
The target Enterprise loses -8 Levels. At the start of each Confluence, after the target gains their income for that event, this penalty is reduced by 2. The effects of this ritual last until the Level penalty is reduced to 0, until you choose to remove it, or until the curse is broken.
You can overcharge this ritual; for every +10 additional Ritual Power you use when you perform the ritual, the targeted Enterprise takes an additional -2 Level penalty.
Roleplaying Effects
The target feels incredibly stifled by their normal life, hearing the lure of adventure and far-away places with extreme intensity. Some already-adventurous targets may not notice much of a difference, but those who aren’t already thrill-seekers or adventurers find it suddenly harder to deal with the normal day-to-day tasks and conversations and become much more interested in going out and meeting new people and poking their noses into dangerous situations to see what happens.